All nations
Powerful nations with their own goals, powers and weaknesses.

Sons of dragons
Drakmoor
You can only burn when entering the dragonden
Ancient clan confederation where stone circles pierce morning mists and dragon-blood runs in noble veins. Emerald hills hide druidic secrets while Highland warriors debate whether to fight expanding neighbors or preserve their mystical traditions through uneasy peace.
Recently, the fractious clans united under pragmatic wisdom, Arcadia's southern expansion threatened their borders, but Almania's growing storm-crowned ambitions from the north posed an even greater danger. Now Drakmoor watches both rivals carefully, content to let others exhaust themselves in conflict while their druids tend ancient magics and their warriors sharpen blades for when neutrality inevitably fails.

THE SUN CROWNED
Solmara
Light's Joyous Children
Radiant island empire where golden temples celebrate eternal dawn and priest-kings dance away the world's darkness. Terraced mountainsides cascade with festivals while sacred galleys carry solar hymns across wine-dark seas, spreading Helios's pure light to lands shrouded in false faiths.
Unlike the Trinity's complex theology, Solmara embraces Helios alone as the one true divine forceāthe Golden Father whose daily victory over night proves that joy, celebration, and life itself are sacred duties. Their sun-bronze fleets patrol azure waters, bringing golden fire to any who would spread the poison of sacred suffering or the lies of divided divinity.

The frost Bound
Wintever
Ice's Silent Guardians
Small but strategically vital kingdom controlling crucial mountain passes between great powers. Hardy people whose neutrality comes at the price of constant vigilance and bitter winters.

The storm Forged
Almania
Thunder's Fierce Children
Mountain kingdom where ancient warrior codes meet precision engineering. Storm-crowned peaks hide fortress-factories producing the world's finest weapons and timepieces.

The mighty Merchants
Olympia
Trade is ours
Mountain city-states where philosophy and athletics forge perfect citizens. Marble columns rise above sun-drenched plazas while senators debate eternal truths under Mediterranean skies that have witnessed the birth of civilization.

The ocean Crown
Atlantia
Our freedom is the Sea
island kingdom where crystal spires rise from coral gardens beneath Mediterranean waves. Protected by treacherous currents and hidden reefs, these philosopher-kings guard secrets older than empires while their floating cities drift between worlds.

The heavens Gate
Aurelia
Life's Eternal Garden
Sacred kingdom where the colossal Tree of Life crowns Mount Babylon, its roots feeding crystal rivers that nourish the desert realm. Golden domes spiral around the mountain's base while pilgrims climb sacred paths seeking the tree's healing grace

The shattered Throne
Taria
Winter's Bleeding Crown
Vast empire torn apart by endless civil wars between royal houses. Frozen steppes witness the rise and fall of claimants while refugees scatter across the known world.

The broken Lion
Frysia
Freedom's Last Roar
Once-mighty kingdom now split between occupied north and liberated south. River-rich lands echo with ancient prophecies while their people dream of restoration.

The phoenix
Arcadia
Atlas's Chosen Champions
Former territory risen to power through Britannian alliance and STAR warrior might. Rolling plains echo with divine hymns while their nobility balances pride and dependency.

The iron Ascendant
Britannia
Masters of Sky and Steel
Technological empire believing divine wisdom flows through their innovations. Rain-soaked islands hide gleaming cities where Sky Current energy powers dreams of eternal dominion.